CRE8OR - game maker for anim8or |
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PARTICLE SYSTEMS
Cre8or v0.11b supports particle systems. Particle systems are useful in many things like fire, explosions, rain, smoke, mist, and many other things. Let's first see how to use Particle systems. Go to the Library and add the two particle systems there:
Add the Flaretrail texture we'll use for the particle sys Now add the material we'll use "Flare2": There's two ways to use a particle system. It is either global or local. Local means that it is attatch to an object. Global means it is just there.
Now let's attatch the particle system: Now let's add a local particle system. Now add the "Create Node" action to the "Entity: Create" event: Now Add the Particle system: For the particle systems:
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Copyrights (C) 2007 Keith Tabert |
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