CRE8OR - game maker for anim8or |
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LIBRARY: COMPOSITORS, TEXTURES,
We'll use a sample game, download this file Spin2 In this tutorial we will take a look at the new feature in v0.1a, The Library. The Library allows you to have textures, sounds, and graphics tools that are available to any of you games. We'll also have an introduction to the graphics with Shaders What we're going to do is load a bunch of Compositiors, Materials, Shaders, and Textures. What's a Compositior? A compositor is an on screen effect, like making the game screen Gray Scale, making itreally Bright, Cartoon shading effects, and many others. A material is not like the materials in anim8or. This material contains information about texturing and shaders to use. Shaders effect how an object is rendered. Basically a compositor will use a material and a material will use a shader.
Now let's go to the library: The library has a collection of different kinds of obejcts. We're going to be using everything in the current library so you can import everything. Go to textures: And import all the textures, by click ONE by one and clicking "Import to Project." You should have a pretty extensive list: Now go to Scene01 and the Create Event: Old TV: Go ahead and tryout the others To add something to the library click the Icon of the books:
That's all with the library.
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Copyrights (C) 2007 Keith Tabert |
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