CRE8OR - game maker for anim8or |
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MODULE EDITOR
If you "screw-up" the actions/modules just delete main.module and cre8or will re-create it. Start Cre8or, go to Tools->Edit Modules On the Modules form the first thing is to select a module. Modules are all the files with ".module" stored in the cre8or folder. The module files store a list of categories and actions. You can add more module files by duplicating the main.module file in the Cre8or folder. Actions have a set of properties. "Label" is the Name of the action, "Display" is the display of the action the listboxes, "param1" means use the first parameter. "Default" is the default parameter.
Types of paramters vary: int - integer: 0, 1, -3, 100, 1243344, -12233 flt - float: 0.01222, 10023.5, 21.111, 0.0000000056, 11133.0 str - string: any text value: hello bol - boolean value: checkbox, true/false, yes/no model - list of models entity type - list of general entity types, quotes - string specifically with quotes, "messgae: hello world" entity - instance: use any specific entity object. That's it for now!
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Copyrights (C) 2007 Keith Tabert |
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