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funkyfists
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« Reply #225 on: March 13, 2010, 04:09:06 AM » |
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I've lost all hope. Any hope i had for 0.13 is now gone. Don't get me wrong, i'm content with 0.12b... But I just feel abandoned. I was going to put time and effort into cre8or but its been sooo long since anything from KappaX... 'The Forgotten' could be a lot better with a few small changes to the KJX engine. Anyhoo i do what i can and hope people won't be too disappointed  See ya around guys. Posting the first chapter before tuesday... in AUstralia 
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cooldude234
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Azumanga!! YEAH!!
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« Reply #226 on: March 14, 2010, 06:34:19 PM » |
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Yea, I kindof lost hope in 0.13 too, but I am trying to improve things using 0.12, such as a premenu, I "half" got it (needs to be fixed of some small errors), so that i can set the configurations in my own menu (instead of the default configeration box), and even load up a intro video and then have it play the game! I have about 10 or so games I'm trying to make/fix/finish right now. Hopfully I might have one up here soon!
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cre8oristhe
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« Reply #227 on: March 17, 2010, 07:38:15 AM » |
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i have an trick for this, just convert your video to gif, them create a particle system in cre8or at size of your screen in material on the texture unit param, put this:
texture unit { anim_texture "your video file" "ammount of frames" "duration of each frame" }
i use this to make various things like intros and cgs, etc.....
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funkyfists
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« Reply #228 on: March 17, 2010, 04:37:00 PM » |
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Very good! I am going to have gifs in my next release. I was thinking about it for a while, but haven't had a need yet.
How easily can you create Gifs, cre8oristhe?
Sorry, this is getting a little off topic...
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cooldude234
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Azumanga!! YEAH!!
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« Reply #229 on: March 17, 2010, 08:06:03 PM » |
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cre8oristhe
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« Reply #230 on: March 18, 2010, 08:58:19 AM » |
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i use gimp for make simple animated gifs (like fireballs, bullets trail, etc...), and if i want a scene (cg) i do them in anim8or with a very medium quality(fast), then convert in gif and optimize in gimp
for conversion i like using gif moviegear because i can change what frames i want in gif, so any problems pm me.
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cooldude234
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Azumanga!! YEAH!!
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« Reply #231 on: March 18, 2010, 09:40:50 AM » |
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I never really liked gimp, mabe cause of all the errors it had on my computer, but yea, for animations I use flash, Fireworks, project dogwaffle, anim8or, and a video compiler (still looking for the best one thats free for xp), for that I mostly use window movie maker. So I dont have any problem with making gifs (especialy since it was one of the first file types I made for images), but thanks for the offer.
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cooldude234
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« Reply #232 on: March 18, 2010, 09:55:38 AM » |
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Alright, really now, it still doesn't work, I put it in exactly as you said and even tried numerous files (to make sure it just wasn't the gif it's self), could you provide an example??
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cre8oristhe
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« Reply #233 on: March 18, 2010, 11:10:59 AM » |
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yes i can, theres a little example
texture_unit 0 { anim_texture sample.gif 12 2.5 }
it will play the gif with 12 frames in speed 2.5 (speed to change between each frame), i will attatch file put it in gamefolder/media
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cooldude234
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Azumanga!! YEAH!!
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« Reply #234 on: March 18, 2010, 02:27:30 PM » |
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Ok, so I put everything in as exactly said, still nothing, can you post a cre8or file of it?
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cooldude234
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Azumanga!! YEAH!!
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« Reply #236 on: March 18, 2010, 02:56:47 PM » |
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The manuel states nothing about gifs, it's gif it's not suppporting
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I once told my self in order to be right about the wrong, I had be be wrong about the right.
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cre8oristhe
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« Reply #237 on: March 19, 2010, 08:03:19 AM » |
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yeah i remember that i use separeted images for frames and use them in sequence so sorry for my mistake but i will solve this soon, bye
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